What Video Games Can Tell Us About Elements of Extreme Expertise, a talk by Wayne Gray, Professor, Cognitive Science Department

 

What Video Games Can Tell Us About Elements of Extreme Expertise, a talk by Wayne Gray, Professor, Cognitive Science Department

Sage 4101

November 19, 2014 12:00 PM - 1:30 PM

We are interested in studying the acquisition and deployment of extreme expertise in tasks entailing the real-time interaction of a single human with a complex, dynamic decision environment. Our dilemma is the skills that we wish to generalize to (tasks such as helicopter piloting, laparoscopic surgery, and air traffic control) require hundreds if not thousands of hours to achieve expertise and the people who already possess such skills are very rare in the college population and too expensive to bring into our laboratory. Our solution to this dilemma is to study expert and novice video game players. In this talk I will provide a broad overview of three convergent lines of research on Tetris™ players, with the primary focus being on our analyses of expert vs novice differences in eye data. We maintain that cognitive science has for far too long been fixated on isolating small components of individual cognition, that such an approach has the danger of overfitting our theories to our paradigms, and that the way out of this dilemma is to bring (a) powerful computational modeling, (b) machine learning techniques, and (c) human performance from extreme performers together to test and extend cognitive theory.

 

HD VIDEO LINK

 

 

Add to calendar
Share|